package game.helper;

import game.entity.AbsSprite;

public class MovingController implements IMoving {

	protected float speed;
	@Override
	public void run(AbsSprite sprite) {		
	}

	@Override
	public void setSpeed(float speed) {
		this.speed = speed;		
	}

	@Override
	public float getSpeed() {
		return speed;
	}
}
